Any student, faculty, staff member, or alum can register as a Scout. You get $10,000 in play credits, not real money, to back the ventures you believe in. Every venture's stock price is its Traction Score, so the only way a pick pays off is if the founder actually builds. No money ever goes in or comes out.
This is not real money. No Scout ever puts money into the platform or takes money out of it. The credits are play money in a stock market game. The businesses and the people are real. Nothing else is.
Every Scout starts with the same $10,000 in play credits. Not real money: nothing is deposited and nothing is paid out. Put any amount into any venture, hold up to ten, and sell up to three positions a week.
A venture's stock price is its Traction Score. It moves only when the founder earns points: weekly reports, challenges, verified boss kills. Buying and selling never move a price.
Prices rise as ventures build. Backing a tiny score early is the seed-investor bet. Prices fall in exactly one case: an official audit at a Boss Fight strikes what a founder could not prove.
Scouts are 10% of League Scoring. Aggregate Scout backing feeds the Fan score at live events, so the ventures the crowd backs carry that support onto the stage. Scouts win recognition, not money: there is no cash prize, no payout, and no way to convert credits to anything.
Scouts are ranked by portfolio value, cash plus holdings at current prices. Universities are ranked by the average portfolio of their Scouts, so a campus wins by having sharp Scouts, not just more of them.

Build a fantasy portfolio of ventures with play credits, not real money. Your stock price is their Traction Score. Spread your credits across the ventures you believe in and watch your portfolio grow as they build. The best Scouts study the data, pick the builders, and win.

Scout registration is free and takes a minute. Play credits only. No money in, no money out.